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High Stakes

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There's a word improvisers use that I've incorporated into my daily vocabulary: heightening. In improv, heightening is adding risk to a scene by amping up emotions, adding elements that may seem random, or seizing on a player's goof and making it part of the scene that is unfolding. The goal of heightening is to raise the fictional stakes and make the game more real--reality, after all, is chaotic, not scripted--but in truth, the stakes are actually very low for the players. The worst that can happen to them is that the scene will collapse, end on a weak note, turn off the audience, all of which is part of the package when one is in an improv theater. Things don't always work out in a meaningful, hilarious way. Sometimes even the best improv troupes go into territory that makes the audience uncomfortable or just doesn't work. I've been thinking about heightening and stakes because, as my last two posts will reveal, I've had enough time in my new position...